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Mainframe_
Project type
Video Game
Date
May 2023
Location
Norwich
Mainframe_ is a game I developed for my Computing Science course at UEA. It is a horror puzzle game where you play as a sentient A.I. who is held captive within a building by a company called MindSmith. The goal of the game is to hack into the various computers and security cameras by solving logic puzzles, using them to progress through the levels and escape the building through the internet.
Mainframe_ - a game by Alyx Lipscombe using Unity Engine 2022.2.5f1 (https://unity.com/).
MindSmith Logo by Alyx Lipscombe was made using:
"blacksmith. Forge. Anvil and hammer logo design template, Simple Anvil Design For vector icon Illustration.blacksmith, Forge logo vector" by arya (https://stock.adobe.com/uk/images/blacksmith-forge-anvil-and-hammer-logo-design-template-simple-anvil-design-for-vector-icon-illustration-blacksmith-forge-logo-vector/490418201?prev_url=detail)
and
"Human head silhouette icon in black and white" by tang90246 (https://stock.adobe.com/uk/images/human-head-silhouette-icon-in-black-and-white/292675875?prev_url=detail)
from Adobe Stock.
Camara and visual effects were made using "URP Simple Camera and Post Effects" by Akıllı Mum (https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/urp-simple-camera-and-post-effects-216928).
The UILineRenderer, UICircle, and RadialSlider was used in the UnityUIExtensions package (https://github.com/unity-UI-Extensions/com.unity.uiextensions).
Security Guard animations were sourced from Mixamo (https://www.mixamo.com/#/?page=1&type=Motion%2CMotionPack).
"Low poly security guard" (https://skfb.ly/6UySP) by Jose Manuel is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
All music and sound effects were sourced from Pixabay (https://pixabay.com/), licenses can be found in the game files.
The jumpscare image was generated by Craiyon (https://www.craiyon.com/), edited using PhotoMosh (https://photomosh.com/), and converted using CloudConvert (https://cloudconvert.com/webm-to-mp4).
Audio clips, textures, and UI were created and/or edited using Audacity (https://www.audacityteam.org/), GIMP (https://www.gimp.org/), and Inkscape (https://inkscape.org/) respectively.
Any resemblance to real world people or entities is purely coincidental.